试用了一下,找bug真是神中神的功能,再也不用耗费大量时间去google,至于用在搜索某个东西的答案方面,这个需要比较具体的描述才会有想要的结果,所以往往谷歌比较快,但是找bug很多时候自己真不知道为什么不能这么写,问题太难描述,google一下也是需要查看多篇文章才能知道答案,特别是c++这种语言。这个时候这个东西的优越性就体现了,code复制粘贴就可以出结果,就算解决方案非最优但起码可以给出下一步思路,非常省时间。感觉这个东西不会替代程序员,但是个人的生产力会有很大提升,以后每个团队的人数只会越来越少. check 1point3acres for more.
补充内容 (2022-12-05 18:30 +8:00):. 1point 3 acres
This code creates two threads that try to acquire locks on two ReentrantLock objects: lock1 and lock2. Each thread acquires the lock on one of the objects and then attempts to acquire the lock on the other object. However, since the two threads are running concurrently, it is possible for one thread to acquire the lock on lock1 before the other thread acquires the lock on lock2, or vice versa. This can lead to a situation known as a "deadlock", where both threads are blocked waiting for the other to release the lock they are holding, resulting in both threads being stuck indefinitely.
To avoid this situation, it is important to ensure that locks are always acquired in the same order by all threads. In this case, one possible solution would be to make all threads first acquire the lock on lock1 and then the lock on lock2. This way, no thread will be blocked waiting for a lock that another thread is holding.
It's also worth noting that the synchronized keyword in Java provides a mechanism for acquiring and releasing locks on objects automatically. In this case, using synchronized with the lock1 and lock2 objects instead of using the ReentrantLock objects directly would simplify the code and avoid the potential for deadlocks. However, using ReentrantLock objects allows for more fine-grained control over the locking behavior, so it can be useful in certain situations.
不能粘贴图片 写下ai对代码的分析吧 一段java经典的死锁代码,直接分析出来了